đĨī¸Game Mode Components
UMIPPlayerSessionListenerComponent
This class is designed to listen for two specific events, FGameModeEvents::GameModePostLoginEvent and FGameModeEvents::GameModeLogoutEvent.
It serves the purpose of adding player names and their corresponding controllers to the ControllerAndNameMap, which is used for locating a controller based on a player's name.
This component exclusively exists on the server as a part of the game mode.
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